See all roles

Junior Animator

Work from home Full-time role Hiring

About the position We are looking for a Junior Animator who reflects the creative talent, production excellence, and passion for great filmmaking that define Industrial Light & Magic. The Junior Animator is responsible for contributing to the creation of high quality motion of computer graphics creatures and objects within a shot, using a variety of animation software programs, and working under the general supervision and support of Senior Level and Animation Supervisors. What You’ll Do Day-to-day show support including: troubleshooting flow of data in/out of department escalating tech issues to appropriate show or tech group updating Animators shotfiles with newly released assets rendering movies for dailies reference gathering and organization Responsible for the successful animation of shots on a specific project Participate as a team member in determining various aesthetic solutions; provide feedback to other members of the production by attending dailies on a regular basis. Animate entry-level shots, time permitting Facilitate the publishing of Animators’ work down the pipeline. Assist in maintaining Asset congruency to current releases in Animators’ shots Create Animation Cycles Create polish animation for shots including finger, toes, ear, tail, and wing animation, cleaning up contact sliding, body penetrations, tweaking arcs etc. Problem-solve and fix any issues that may arise from updating assets in Animators’ shotfiles. (This could include constraint blending fixes, global positioning fixes etc.) Set up animation scene files Assisting Animators in passing shots along to other disciplines Build UI for character rigs Process Mocap performances onto show Assets Blend Mocap animation performances and add Polish to said performances (This could include fixing penetrations, adding finger and hand animation, exaggerating key poses etc.) Responsible for Mocap processing in shot production and cycle creation. Upload Cleaned Mocap and cycle animation to the MotionDataBase Collaboration with stage team may be required Occasionally may be required to perform hands-on shot work on shows and provide reference performances including motion capture performances as part of assigned shot work and to support the animation team What We’re Looking For You have a Bachelor's Degree in Traditional Animation or related, or at least 2 years of experience by working in cel, stop-motion or computer animation in our industry. You probably have 2 or more years experience as an entry level Animator in conjunction with recommendations for advancement by the Animation Supervisors and Department Manager.

Responsibilities

  • troubleshooting flow of data in/out of department
  • escalating tech issues to appropriate show or tech group
  • updating Animators shotfiles with newly released assets
  • rendering movies for dailies
  • reference gathering and organization
  • Responsible for the successful animation of shots on a specific project
  • Participate as a team member in determining various aesthetic solutions
  • provide feedback to other members of the production by attending dailies on a regular basis.
  • Animate entry-level shots, time permitting
  • Facilitate the publishing of Animators’ work down the pipeline.
  • Assist in maintaining Asset congruency to current releases in Animators’ shots
  • Create Animation Cycles
  • Create polish animation for shots including finger, toes, ear, tail, and wing animation, cleaning up contact sliding, body penetrations, tweaking arcs etc.
  • Problem-solve and fix any issues that may arise from updating assets in Animators’ shotfiles. (This could include constraint blending fixes, global positioning fixes etc.)
  • Set up animation scene files
  • Assisting Animators in passing shots along to other disciplines
  • Build UI for character rigs
  • Process Mocap performances onto show Assets
  • Blend Mocap animation performances and add Polish to said performances (This could include fixing penetrations, adding finger and hand animation, exaggerating key poses etc.)
  • Responsible for Mocap processing in shot production and cycle creation.
  • Upload Cleaned Mocap and cycle animation to the MotionDataBase
  • Collaboration with stage team may be required
  • Occasionally may be required to perform hands-on shot work on shows and provide reference performances including motion capture performances as part of assigned shot work and to support the animation team

Requirements

  • You have a Bachelor's Degree in Traditional Animation or related, or at least 2 years of experience by working in cel, stop-motion or computer animation in our industry.
  • You probably have 2 or more years experience as an entry level Animator in conjunction with recommendations for advancement by the Animation Supervisors and Department Manager.
  • Firm understanding of traditional animation principles, acting, film production and compositional design.
  • Experience and a firm understanding of Maya
  • Good organization and communication skills
  • Ability to take on a delegated task with a minimum of supervision
  • Ability to work under pressure and commit to deadlines
  • Strong communication and follow through; Proactive, self-sufficient individual
  • A demo reel demonstrating a strong understanding of Animation principles and artistic ability
  • Proficiency with Linux is desired.

Nice-to-haves

  • Experience with Motion Capture data is a plus.
  • Scripting knowledge (Python, Mel) is a plus.

Apply tot his job Apply To this Job

You might like

Entry Level Sales Representative

Work from home Full-time role

Border Patrol Agent (BPA) Entry Level - New Hire Sign-On and Retention Incentives - Now Hiring

Work from home Full-time role

U.S. Customs and Border Protection

Work from home Full-time role

Project Coordinator ( Fixed Term Contract )

Work from home Full-time role

Police Officer Entry Level/Lateral

Work from home Full-time role

Entry-Level Project Manager Associate-Interconnection Engineer

Work from home Full-time role

Human Resources Specialist (Entry or Senior)

Work from home Full-time role

Environmental Analyst (Permitting & Compliance)

Work from home Full-time role

Mid-Level Giving Officer I

Work from home Full-time role

Hepatitis Epidemiologist

Work from home Full-time role

Experienced Remote Data Entry Specialist – arenaflex Work from Home Opportunity

Work from home Full-time role

Experienced Part-Time Remote Data Entry Clerk – Flexible Schedule, Work-from-Home Opportunity with Comprehensive Benefits and Career Growth

Work from home Full-time role

Respiratory Therapist/Lead Pulmonary Tech

Work from home Full-time role

MRI Technologist – Part-Time (.90 FTE), Rotating shifts (12HR)

Work from home Full-time role

Entry-Level Data Scientist

Work from home Full-time role

Attorney

Work from home Full-time role

Implementation Lead

Work from home Full-time role

Experienced Entry-Level Chat Support Specialist – Remote Online Customer Service Representative

Work from home Full-time role

Experienced Customer Service Representative – Remote Work Opportunity with arenaflex

Work from home Full-time role

Experienced Customer Service Representative – Remote Opportunity at arenaflex

Work from home Full-time role